![]() When you fail, the game restarts you back just a few seconds earlier, meaning that little progress is ever lost. Occasionally, you'll also have a rhythm element mixed with quicktime events as you hit buttons during action sequences. The change in mechanics is welcomed, keeping the gameplay fresh and challenging as you progress. One enemy takes you into a strange, digital world and another changes the layout of the level to the beat. As you face different enemies in the game, you'll have to learn different mechanics. ![]() You must maneuver The Fool on the track to collect floating hearts to gain points and dodge obstacles. ![]() Most levels are variations of motorcycle races some of the earliest tracks are on city streets, but later levels are set in woodlands, and then cross into the bizarre and surreal. The penultimate track, "Inside" is an absolute blast and sets up an emotional finale that is truly something to behold. Still, Sayonara Wild Hearts ramps up its difficulty with each villain, and every vocal track is a show stopper as Simogo keeps upping the ante. The story is certainly used more to set the mood than propel the action, becoming little more than flavor text as you jump between tracks, and it's perhaps when the game is the weakest aspect. I enjoyed the brief story, but I can see how it might turn off those who are looking for something more substantial. The tone and themes are strong, but the game moves so fast and plays things so vague that you'd be forgiven for thinking the levels are little more than stand-alone motifs. The game is broken up by the different antagonists and you'll usually play a few instrumental levels as these different characters are introduced, before engaging in a climactic battle set to the vocal tracks. In dealing with her pain, The Fool battles with nemesis biker gangs and villains like the Dancing Devils, Stereo Lovers, and Little Death. You play as a masked biker called The Fool, the alternate-world persona of a woman who begins a journey to heal from her recent heartbreak. Even if pop music isn't your thing, I think there's enough style and polish to the game that it warrants checking out. A stylish exploration of forgiveness and heartbreak that is furiously paced and deviously clever. Regardless of length, Sayonara Wild Hearts is breathtaking. There are six full songs in the game and three to four instrumental tracks between each song - it roughly runs the length of a full album but feels a bit like an extended EP.Īt about an hour to complete, it's slightly on the short side for a video game, but makes up for that by being compulsively replayable as you can try to improve your scores on some of the catchy tracks. Personally, while playing the game I was reminded of Passion Pit and Ellie Goulding. The developers, who worked with Jonathan Eng and Linnea Olsson, acknowledged drawing inspiration from artists like Sia, Carly Rae Jepsen, Charlie XCX, and Taylor Swift, but also more electronic sounds like CHVRCHES. Sayonara Wild Hearts is a game that is obsessed with its music, which is almost all original.
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